Microsoft Points are a waste of money!


Hard Corps: Uprising for Xbox LIVE Arcade could be the first game in this year’s Xbox LIVE Arcade House Party, and it is an intensely challenging yet rewarding title to experience. When reviewing Hard Corps: Uprising I was stunned through the features that this title can give to its genre. Arc System Works’ nod on the Konami classic Contra adds an amazing level of depth and technique to a traditionally mindless “run and gun” kind of game.
In Hard Corps: Uprising players utilize one of two distinct characters to experience with, Bahamut or Krystal. Each has their own different story line and starting abilities. It is important to remember that additional characters to try out with are available as extra DLC at 200 Microsoft Points each, however this review relies away from a play through while using default character Bahamut.
Players choose from playing either Arcade or “Uprising” modes, and may be joined by another local player. Don’t have any friends? That ok. Hard Corps Uprising takes full good thing about Xbox LIVE to be able to jump online having a friend or random an affiliate quick match to consider the endless hordes of soldiers with this busy side scrolling shooter.
Hard Corps: Uprising features beautifully rich graphics, the likes of that are matched by few others games now available on Xbox LIVE Arcade. Every background is intricately detailed, and enemies in this clearly anime influenced title may come from the foreground and background.
An interesting thing to notice is that the environment affects the enemies in Hard Corps: Uprising also. For example, in one part of the first level you must continuously jump in order to prevent sinking in quicksand. Enemy soldiers who aren’t as smart will flay their arms in a very comical manner since they are suffocated with the hazard.
To point out that each degree of Hard Corps: Uprising is a long and challenging game would be an understatement. Unless you’re an exceptionally skilled platformer then you definitely should expect to replay each level repeatedly as a way to pick the required upgrades to advance on.
The controls in Hard Corps: Uprising are simplistic, yet simultaneously take incredible skills to be able to master. For instance it is possible to aim your gun after which freeze your aim so that you can strafe on the target while running. While you’re busy strafing, you’ll also find yourself jumping, dashing, and reflecting bullets. Although which could sound similar to most first person shooters, evading enemy fire is often a lot harder in a 2D side scrolling environment. Each level’s boss will need a mixture of critical timing and identifying the increasingly complex patterns of movements to use their weaknesses.
One new addition that I loved in Hard Corps: Uprising is the power to keep and switch between two special weapons. Because you only lose your active special weapon once your character is hit or dies, you’ll be able to “save” it by switching weapons quickly before you’re hit. This proves particularly useful during boss battles.
In Arcade mode of Hard Corps: Uprising, players have only three bars of health. Arcade mode presents an ultimate challenge to get a single player. It is only in “Uprising” mode that perhaps the most talented gamers stand an opportunity of beating this unbelievably hard game.
In the “Rising” mode of Hard Corps: Uprising, players score points for each kill. Killing multiple enemies without being hit builds your score multiplier, that helps to quickly amass an impressive score. Your score is vital to upgrading your character. Upgrades ranges from additional health (around six slots), to extra lives and continues (around nine), an increase in your weapon’s powers, and special moves that happen to be vital to beating lots of Hard Corps: Uprising’s levels.
One of the very most awesome and rewarding experiences inside the “Rising” mode of Hard Corps: Uprising goes returning to a previous level and exploding through it as a result of your entire upgrades. Levels that took a rigorous hour of carefully coordinated play to get over to begin with can be rushed through within 5 minutes with enough experience.
The difficulty of Hard Corps: Uprising might ” cure ” it from a single player’s perspective – rendering it a “love it or hate it” type of game. If you aren’t an especially patient person and select to experience Hard Corps: Uprising on your own, then you certainly may take to get a painfully arduous experience due to the variety of times you will discover yourself dying and replaying each level. However for people who try a challenge, beating Hard Corps: Uprising’s single player campaign is often a reward in and of itself.
During my analysis of Hard Corps: Uprising, I found the stress screens unusually miss an Xbox LIVE Arcade game. The time between rounds of matchmaking on Halo: Reach isn’t nearly as long as the wait encountered between stages in Hard Corps: Uprising – which is a real shame.
I invited several friends up to my house to experience Hard Corps: Uprising with me at night, and everyone decided on something though: regardless of the insane impracticality of Hard Corps: Uprising’s arcade mode, the sport in general can be a complete blast to try out while within a party.
Hard Corps: Uprising can be obtained through the Xbox LIVE Arcade for 1200 Microsoft Points ($15). You can download the demo of Hard Corps: Uprising for Xbox LIVE Arcade or choose the full title here.
For more information about Hard Corps: Uprising, visit
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